CN1 did not start with a token, a pitch deck or a grand masterplan.
It started with The Eggplant Queen. Then came the community.
The community needed tools, so we built them. We wanted people to have more to do than stare at charts all day, so we built games.
Those games became more ambitious. Lower Rooms became our multiplayer project.
Somewhere along the way, CN1 stopped being one thing.
It became an ecosystem.